All About Evening Program

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Our Evening Programs (EPs) are the perfect way to end off a summer camp day. EPs involve playing a game or doing an activity where the teams challenge each other and battle it out until one team ends up winning.

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Evening Programs mean that every day at camp ends on a fun note!

Cabin Competitions

And the battles have begun! It is Gold versus Green, in an unforgettable rivalry that has lasted the test of time! While half of the camp goes on their Camp Overnight, (expect blog in upcoming days) the rest of us participate in Cabin Competitions! These friendly competitions are a part of our Green vs Gold rivalry.

Every cabin gets another cabin as an opponent, one cabin is on the Green Team while the other is on the Gold Team. They then battle it out to see who is victorious.

These friendly competitions encourage cabins to work together creating social bonds that will strengthen their teamwork.

The mini challenges in these Cabin Competitions include:

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Hula Hoop Race

Warrior Ball

Definitely a camp favorite, we have Warrior Ball! In this Competition, all players from both teams join in on the game. Until one player is left becoming the winner, and scoring points for his team.

Hula Hoop Race

The cabin that gets through the Hula Hoop the fastest will win that round. We play best of five and allow the players to debrief after every round in case they would like to adjust their strategy.

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Corn Hole

Corn Hole

Each player takes a turn throwing a beanbag for their team. Every player must throw one before someone can throw again. The cabin that has the most points wins for their team.

Red Light, Green Light

We all know the classic, “Red Light, Green Light!” The individual that is still in the game by the end, scores points for his team.

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Giant Jenga

Giant Jenga

Players from each team will take a turn pulling out a single block for their team. All players will pull before someone goes again. The cabin to successfully pull more pieces will win for their team, or the cabin that does not knock over the tower.

Human Knot

Everyone loves a bit of a mental challenge! Human Knot involves joining hands in a circle and then tangling yourselves up as a team. The first team to untangle themselves without letting go of each other’s hands wins.

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Dizzy Bat

Dizzy Bat

Now, Dizzy Bat is definitely a crowd favorite! Players from each cabin form their own relay lines and take turns. Each player has to spin around 10 times with their head on the bat, looking at the ground in order to get dizzy. Then, while dizzy, each player has to run to the cone and back and then tag the other player. First cabin to finish the relay wins for their team.

Tug of War

Now it is time for the physical challenge! Tug of War breaks out and each cabin pulls their hardest until one is victorious.

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Steal the Bacon

Steal the Bacon

Everyone loves this game! We sure get real competitive. Each player gets assigned a number from 1 to 8. Players then line up against the wall on opposite sides of the Thunder Dungeon. You then wait for your number to be called out. Once your number is called out, that player will sprint to the middle of the field and grab the dodgeball (the bacon.) The first player to retrieve it scores a point for their team.

Team Pyramid

Of course, it is best when you combine the two, here we have a mental and physical challenge. Team Pyramid involves creating a human pyramid that involves every single teammate in your cabin. The quickest cabin to build their pyramid wins!

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Green vs. Gold

At the end of camp, we will have a winner determined! Who will it be this year? Green or Gold? Our much anticipated rivalry will long live until we have a final victor.

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